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The Scourge Invasion is only 1 portion of Shadowlands' pre-launc

Permanent Linkby Weiweismart on Tue Feb 02, 2021 12:41 am

Over on the WoW subreddit, players have also found ways to attract the Wow gold zombie infestation outside of capital cities, making whole areas of Azeroth uninhabitable.

Fortunately, WoW game designer Jeremy Feasel confirmed the zombie invasion portion of the event will only be active for a couple of hours throughout the day instead of all the time. I'm actually a bit disappointed with that, frankly, because I think it'd be fun to find an all-out, 24/7 invasion that players need to attempt to contain--something akin to World of Warcraft's infamous Corrupted Blood incident.

The Scourge Invasion is only 1 portion of Shadowlands' pre-launch event. Players can also venture into the arctic wastes of Northrend to battle bosses and earn strong loot, and there is also a new narrative quest to test .

If you are a WoW subscriber, you can check all this out today by following these steps to get the public test server. Otherwise, you can wait until the event inevitably starts sometime in the coming months.

Since publishing our first story, YouTuber and Reddit user'KokushiGG' has published a brand new video showing off Ray Traced Shadows from the new zones in the expansion. You'll find down the video below. Like yesterday's screenshots, we may see the gap in Shadows is quite minimal with all the newest feature enabled. Enabling Ray Traced Shadows, however, will appear to greatly impact operation with FPS falling from 120FPS to 60FPS in some instances.

Ray Traced Shadows within World of Warcraft Shadowlands have been allowed on the match's Beta/PTR, and the first comparison shots have now surfaced on the internet.

Back in April of this year, Blizzard added Ray Traced Shadow alternatives to the game's Alpha. Unfortunately, actual Ray Traced Shadows weren't allowed just yet and those from the Alpha were only able to view the new choices. According to the alternative's description, it"improves shadow quality with ray tracing, which produces shadows with more natural softness, greatly increased precision, and from additional light sources"

Players from the alpha were able to pick among the next Ray Traced Shadows choices:

Fast forward four months and we can now finally see how the new shadows look in the forthcoming Shadowlands expansion. Before this week we reported the new NVIDIA Game Ready Driver added support for the brand new feature in Shadowlands, and several Beta/PTR players have currently shared some screenshots comparing Shadowlands with and without the Ray Traced Shadows enabled.

As shared by Blizzard, the newest option within Shadowlands uses DirectX Ray Tracing 1.1 (DXR 1.1) along with also a DXR 1.1-capable driver is required to use Ray Traced Shadows.We've included the shared contrast screenshots down under. As can be observed in those shots, and as may have been anticipated, the effects of cheap wow gold classic Ray Traced Shadows are not that clear but do seem to be more powerful in darker areas with low lighting.

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